Difference between revisions of "Template:UnitInfo"
From 30 Minute Missions: Wargame
(Made Drone work. Removed General header.) |
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(3 intermediate revisions by one other user not shown) | |||
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| Mech = {{{Mech|}}} | | Mech = {{{Mech|}}} | ||
| Vehicle = {{{Vehicle|}}} | | Vehicle = {{{Vehicle|}}} | ||
| Drone = {{{Drone|}}} | |||
}} | }} | ||
{{{General|}}} | {{#if:{{{General|}}}|{{{General|}}}}} | ||
{{#if:{{{Weapons/Equipment|}}}| | {{#if:{{{Weapons/Equipment|}}}| | ||
=== Weapons/Equipment === | === Weapons/Equipment === | ||
Line 37: | Line 39: | ||
<div class="center"> | |||
{{Sidebar}} | {{Sidebar}} | ||
{{TypeLinks}} | {{TypeLinks}} | ||
</div> | |||
<noinclude> | <noinclude> | ||
Line 52: | Line 54: | ||
| UnitImg = | | UnitImg = | ||
| CoreType = | | CoreType = | ||
| Total Defense= | | Total Defense = | ||
| Classification = | | Classification = | ||
| Manufacturer = | | Manufacturer = | ||
| Accuracy = | |||
| Assault = | |||
| Evasion = | |||
<!-- Pick one Faction to put the letter Y into.--> | <!-- Pick one Faction to put the letter Y into.--> | ||
Line 66: | Line 71: | ||
<!-- Pick one Unit Type to put the letter Y into. --> | <!-- Pick one Unit Type to put the letter Y into. --> | ||
| Mech = | | Mech = | ||
| Vehicle = | | Vehicle = | ||
| Drone = | |||
| General = | | General = | ||
| Weapons/Equipment = | | Weapons/Equipment = |
Latest revision as of 22:19, 19 December 2023
UnitInfo
Unit Type: | |
---|---|
Core Type: | |
Total Defense: | |
Classification: | |
Factions | |||
---|---|---|---|
Earth Alliance | Byron Army | Maxion Army | |
Freelancer | Peace Maker | Warmonger |
Unit Types | |||
---|---|---|---|
Mech Units | Vehicle Units | Drones |
Usage
{{UnitInfo | Name = | UnitImg = | CoreType = | Total Defense = | Classification = | Manufacturer = | Accuracy = | Assault = | Evasion = <!-- Pick one Faction to put the letter Y into.--> | Byron = | Earth = | Maxion = | Mercenary = | Warmongers = | Peacemakers = <!-- Pick one Unit Type to put the letter Y into. --> | Mech = | Vehicle = | Drone = | General = | Weapons/Equipment = }}