Difference between revisions of "Reconnaissance"
From 30 Minute Missions: Wargame
(Created page with ";<u>Mission Intel</u> : 500px| right| ; <u>Mission Rules</u> :Secure and Defend: Any Unit that stands adjacent to an objective marker takes control...") |
|||
Line 1: | Line 1: | ||
;<u>Mission Intel</u> | ;<u>Mission Intel</u> | ||
: | : | ||
; <u>Mission Rules</u> | ; <u>Mission Rules</u> | ||
:Secure and Defend: Any Unit that stands adjacent to an objective marker takes control of it until an enemy Unit takes control of it by moving adjacent to it. If a player controls an objective marker at the end of the round, it remains in their control even if they have no models within range of it. If both players have a Unit adjacent to an objective marker, control is given to the player with more Units adjacent to it. In the case of a tie, the previous owner of the objective marker retains control. | :Secure and Defend: Any Unit that stands adjacent to an objective marker takes control of it until an enemy Unit takes control of it by moving adjacent to it. If a player controls an objective marker at the end of the round, it remains in their control even if they have no models within range of it. If both players have a Unit adjacent to an objective marker, control is given to the player with more Units adjacent to it. In the case of a tie, the previous owner of the objective marker retains control. |
Revision as of 19:24, 5 December 2022
- Mission Intel
- Mission Rules
- Secure and Defend: Any Unit that stands adjacent to an objective marker takes control of it until an enemy Unit takes control of it by moving adjacent to it. If a player controls an objective marker at the end of the round, it remains in their control even if they have no models within range of it. If both players have a Unit adjacent to an objective marker, control is given to the player with more Units adjacent to it. In the case of a tie, the previous owner of the objective marker retains control.
- Primary Objective
- Points are awarded for controlling objective markers as follows: At the beginning of a player's turn, they score 1 point for each of the following conditions they satisfy:
- They control one or more objective markers.
- They control two or more objective markers.
- They control more objective markers than their opponent controls.
Primary objective cannot be scored in the first round.